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中国医药导刊 ›› 2025, Vol. 27 ›› Issue (1): 64-68.

• 临床医药 • 上一篇    下一篇

虚拟现实交互式平衡训练联合智能运动反馈训练对PSLH患者功能恢复的影响

田建, 王寒明*, 谭建, 姜军, 耿久军, 李瑛琦   

  1. 首都医科大学附属北京康复医院,北京 100144
  • 收稿日期:2024-11-14 修回日期:2025-02-28 出版日期:2025-01-28 发布日期:2025-01-28
  • 基金资助:
    首都医科大学附属北京康复医院2021-2023年科技发展专项(2021-2023)

Effects of Virtual Reality Interactive Balance Training Combined with Intelligent Motor Feedback Training on Functional Recovery in Patients with PSLH

  1. Beijing Rehabilitation Hospital Capital Medical University Beijing 100144, China
  • Received:2024-11-14 Revised:2025-02-28 Online:2025-01-28 Published:2025-01-28

摘要:

目的:分析虚拟现实交互式平衡训练联合智能运动反馈训练对脑卒中后下肢偏瘫(PSLH)患者功能恢复、肌力水平、步态的影响。方法:选取20202月至20222月我院收治的128例脑卒中后下肢偏瘫患者,随机分为对照组与研究组,每组各64例。对照组患者给予智能运动反馈训练治疗,研究组患者给予虚拟现实交互式平衡训练联合智能运动反馈训练治疗,两组患者均治疗2个月。比较两组患者的功能恢复[Fugl-Meyer下肢运动功能评定量表(FMA)、Berg平衡量表(BBS)、功能性步行分级量表(FAC)],肌力水平(肌力分级),步态(步频、步速、步长),日常生活质量(Barthel指数评定量表评分)及不良事件发生状况。结果:治疗后,两组患者FMA评分、BBS评分均升高(P<0.05),且研究组PSLH患者FMA评分、BBS评分升高幅度均优于对照组(P<0.05);两组患者FAC分级、肌力分级均改善,且研究组PSLH患者的FAC分级、肌力分级改善幅度优于对照组(P<0.05);治疗后,两组患者的步频、步速及步长各步态数值均升高(P<0.05),且研究组PSLH患者的步频、步速及步长升高幅度均优于对照组(P<0.05);研究组患者Barthel评分高于对照组(P<0.05);两组患者治疗期间均未见有明显不良反应发生。结论:给予脑卒中后下肢偏瘫患者虚拟现实交互式平衡训练联合智能运动反馈训练治疗,可有效提高临床疗效,促进功能恢复,改善肌力水平与步态,并提高生活质量,安全性好。

 

关键词: 虚拟现实交互式平衡训练, 智能运动反馈训练, 脑卒中, 后下肢偏瘫, 疗效

Abstract:

 Objective: To analyze the effects of virtual reality VR interactive balance training combined with intelligent motor feedback training on functional recovery muscle strength and gait in patients with post-stroke lower-limb hemiplegia PSLH.Methods: 128 patients with PSLH admitted in our hospital were enrolled and randomly divided into the control group and the study group between February 2020 and February 2022 64 cases in each group. The control group was given intelligent motor feedback training while the study group was additionally given VR interactive balance training. All patients were treated for 2 months. The functional recovery Fugl-Meyer motor function assessment FMA), Berg balance scale BBS), functional ambulation category scale FAC)], muscle strength grading of muscle strength), gait stride frequency pace step length), quality of life Barthel index and adverse events in the two groups were compared.Results: After treatment the FMA and BBS scores of the two groups of patients were increased P<0.05), and increase in FMA and BBS scores of the PSLH patients in the study group was better than that in the control group P<0.05.The FAC grade and muscle strength grade of the two groups of patients were improved and the improvement of the FAC grade and muscle strength grade of the PSLH in the study group was better than that in the control group P<0.05.After treatment the stride frequency stride speed and stride length of the two groups of patients were increased P<0.05), and the increase in stride frequency stride speed and stride length of the PSLH patients in the study group was better than that in the control group P<0.05.The Barthel score of the study group patients was higher than that of the control group P<0.05.No obvious adverse reactions occurred in the two groups of patients during the treatment period.Conclusion: VR interactive balance training combined with intelligent motor feedback training can effectively improve clinical curative effect promote functional recovery improve muscle strength gait and quality of life in PSLH patients with good safety.


Key words: Virtual reality interactive balance training , Intelligent motor feedback trainingCerebral stroke , Post-stroke lower-limb hemiplegiaPSLH); , Curative effect

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